// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for LONET2LiveLink
#pragma once
#include "T:/NewDrive/Unreal projects/LONET2_55/Intermediate/Build/Win64/x64/LONET2_54Editor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.InclOrderUnreal5_3.h"
#undef LONET2LIVELINK_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 1
#define UE_PROJECT_NAME LONET2_54
#define UE_TARGET_NAME LONET2_54Editor
#define UE_MODULE_NAME "LONET2LiveLink"
#define UE_PLUGIN_NAME "LONET2LiveLink"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() 
#define IMPLEMENT_SIGNING_KEY_REGISTRATION() 
#define LIVELINKLENS_API DLLIMPORT
#define CAMERACALIBRATIONCORE_API DLLIMPORT
#define CINEMATICCAMERA_API DLLIMPORT
#define PROCEDURALMESHCOMPONENT_API DLLIMPORT
#define LIVELINKCOMPONENTS_API DLLIMPORT
#define LIVELINKINTERFACE_API DLLIMPORT
#define LONET2LIVELINK_API DLLEXPORT
